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Extended Reality Technologies

By Dr. P. Malliga   |   National Institute of Technical Teachers Training and Research, Chennai
Learners enrolled: 691

Extended Reality (XR) encompasses a spectrum of technologies that merge the physical world with digital elements, creating immersive experiences that transcend the limitations of traditional screens. It's an umbrella term encompassing three main categories: Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR). AR and VR are inherently interdisciplinary fields, combining elements of computer science, design, cognitive psychology, engineering and more.

Extended Reality Technologies is an interdisciplinary course designed to provide the participants with a comprehensive understanding of the rapidly evolving field of extended reality. XR encompasses virtual reality (VR), augmented reality (AR), and mixed reality (MR) technologies, which are increasingly being used in various industries such as gaming, education, healthcare, architecture, and entertainment. This course will cover the fundamental principles, technologies, applications, and design considerations of XR systems. The participants will learn about the underlying hardware and software components of XR devices, including head-mounted displays, motion tracking systems, and haptic interfaces. They will also explore the principles of immersive user interface design, 3D modeling, and software development tools. By the end of the course, the participants will have the skills and knowledge to design, develop, and evaluate XR applications and experiences for different domains.

Summary
Course Status : Completed
Course Type : Elective
Language for course content : English
Duration : 8 weeks
Category :
  • Teacher Education
Credit Points : 3
Level : Continuing Education
Start Date : 15 Jul 2024
End Date : 31 Oct 2024
Enrollment Ends : 31 Aug 2024
Exam Date : 08 Dec 2024 IST
Exam Shift :

Shift-2

Note: This exam date is subject to change based on seat availability. You can check final exam date on your hall ticket.


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Course layout

Module 1: Introduction to XR

·           Fundamentals of AR, VR and MR

·           Historical Evolution

·           Current Trends

·           Future of XR and Career Opportunities

 

Module 2: XR Hardware and Software

·           Hardware XR systems

·      VR Headsets

·      AR display devices, glasses

·      MR Devices

·           Software and Development Tools

·           Unity Game Engine


Module 3: Human -computer Interaction for XR

·           Human - Computer Interaction for XR Systems

·           Perception

·           Navigation

·           Interaction Design (Voice, Gestures, Tracking)

 

Module 4: Fundamentals of 3D Modeling for XR

·           Geometric modeling Concepts

·           Software Tools for 3D Modelling

·           Asset Creation & Optimization 

 

Module 5: Augmented Reality (AR)

·           Components of an AR systems

·           Different types of AR

·           Popular AR Development platforms with a brief overview

 

Module 6: Building Basic AR Experiences

·           Setting up AR development tools on chosen platform

·           Introduction to scripting and programming basics (logic and functionalities).

·           Working with location-based AR features.

 

Module 7:  Virtual reality

·           VR Development Environments and SDKs

·           Scripting & Programming for Interactivity

 

Module 8: Building Basic VR Experiences

·           Building Immersive VR Environments with Unreal and Oculus SDK

·           Case studies in different domains

Books and references

1.     Recorded Videos, Slides and Instructional Materials

2.     Virtual Reality, Steven M. LaValle 2016, http://lavalle.pl/vr/.

3.     Documentation on Unreal Engine https://dev.epicgames.com/documentation/en-us/unreal-engine/unreal-engine-5-4-documentation

Instructor bio

Dr. P. Malliga

National Institute of Technical Teachers Training and Research, Chennai

Dr. P. Malliga has more than 32 years of teaching, training, and research experiences. She is a Professor of Computer Science and Engineering and heading the Dept. of Educational Media and Technology, NITTTR, Chennai. Coordinated around 400 Professional Development Programs in Computer Science and Engineering Education for the benefit of faculty members in the field of Technical Education. Coordinated Twelve International Programmes for Overseas Teacher sponsored by ITEC. Offered three SWAYAM MOOC courses: E-content Development; OER for Empowering Teachers; and AICTE_NITTT Module-1 Orientation towards Technical Education and Curriculum Aspects. Her passion lies in leveraging technology to enhance teaching and learning. Her expertise spans various areas, including: Databases and Text Mining, Cloud Computing, Technology-Enabled Teaching and Learning, Instructional Design, E-Learning, and Open Educational Resources (OER), as well as Immersive Technologies. Her focus on cutting-edge topics like Immersive Technologies demonstrates her commitment to advancing the field of education through innovation.

Course certificate

"The SWAYAM Course Enrolment and learning is free. However, to obtain a certificate, the learner must register and take the proctored exam in person at one of the designated exam centres. The registration URL will be announced by NTA once the registration form becomes available. To receive the certification, you need to complete the online registration form and pay the examination fee. Additional details, including any updates, will be provided upon the publication of the exam registration form. For more information about the exam locations and the terms associated with completing the form, please refer to the form itself."

 

Grading Policy:

 

- Internal Assignment Score: This accounts for 30% of the final grade and is calculated based on the average of the best three assignments out of all the assignments given in the course.

- Final Proctored Exam Score: This makes up 70% of the final grade and is derived from the proctored exam score out of 100.

- Final Score: The final score is the sum of the average assignment score and the exam score.

 

Eligibility for Certification:

 

- To qualify for a certificate, you must achieve an average assignment score of at least 10 out of 30, and an exam score of at least 30 out of 70. If one of the 2 criteria is not met, you will not get the certificate even if the Final score >=40/100.

Certificate Details:

 

- The certificate will include your name, photograph, roll number, and the percentage score from the final exam. It will also feature the logos of the Ministry of Education, SWAYAM, and NITTTR.

- Certificate Format: Only electronic certificates (e-certificates) will be issued; hard copies will not be dispatched.

 

Once again, thanks for your interest in our online courses and certification. Happy Learning.

 

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